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"I think I've lived long enough to see competitive Counter-Strike as we know it, kill itself." Summary of Richard Lewis' stream (Long)
I want to preface that the contents of this post is for informational purposes. I do not condone or approve of any harassments or witch-hunting or the attacking of anybody.
Richard Lewis recently did a stream talking about the terrible state of CS esports and I thought it was an important stream anyone who cares about the CS community should listen to. Vod Link here: https://www.twitch.tv/videos/830415547 I realize it is 3 hours long so I took it upon myself to create a list of interesting points from the stream so you don't have to listen to the whole thing, although I still encourage you to do so if you can. I know this post is still long but probably easier to digest, especially in parts. Here is a link to my raw notes if you for some reason want to read through this which includes some omitted stuff. It's in chronological order of things said in the stream and has some time stamps. https://pastebin.com/6QWTLr8T
Intro
"The last month has convinced me, that we are going to be heading into a dark place for Counter-Strike esports in 2021."
"I think I've seen the scene essentially kill itself."
"For the past 5 to 6 years, we've basically been in a holding pattern of people coming into our game wanting to run it, wanting to run all of the esports and wanting to profiteer and its been sort of a concerted effort to drive them off and push them away."
"We're spread way too thin."
"If Riot don't get involved and stop the scumbags that have moved over to Valorant from getting their feet under the table, Valorant is going to have real problems."
RL thinks too much has happened all at once for us to do anything except watch it play out, like:
Recent CSPPA strike against BLAST
ESIC failures and them not being supported enough
Teams cheating i.e. coaches/bugs
Widespread match fixing
The Pandemic
"People who try to hold bubble events are so incompetent and fuck up and people get the 'rona and its their fault."
"People who say Flashpoint is a bubble is full of shit and is a lie and people are now suffering for that lie."
"To save money they let people go home and break the bubble for a week."
"Not just Flashpoint peoples decision, they have a partner that handles the production." (hinting FACEIT)
"People are trapped in hotels essentially under house arrest because of COVID restrictions and has fucked peoples lives up."
"It's all too much, all of this incompetence, all of this greed, maybe we ride it out."
RL says he has talked to the Riot devs (the ones working on Valorant) and says, "They are so cognizant of all the fuck ups and all the problems we have in Counter-Strike."
He continues to say that this is factored into their business plan and that we never had a competitor, but just so happens to have one coincide, when we are at our worst.
CSPPA - Counter-Strike Professional Players' Association
"Who does this union really fucking serve?"
RL believes that the CSPPA is a mockery.
He points out the hypocrisy that they wouldn't strike for the pros who were kicked out of ESL Pro League, or for Jamppi or dream3r.
He also says ESL paid CSPPA and are racketeering and many other TOs have to pay them to get their "seal of approval"
He says they would strong-arm TOs saying "well if you don't give us the money, these guys are so we'll just have to commit to playing their event."
Also points out that they will strike against a competitor they are not in agreement with (Flashpoint)
RL: "It's what it says about every other time you haven't done it and it's about every time you don't do it now moving forward." "The issues they've chosen to ignore this year alone are embarrassing."
Then he points out that there was no strike for Valve qualifiers even if we have no major but Jamppi and dream3r can't play in them.
"and Valve have said 'Oh yeah we know actually their stories are accurate, Jamppi didn't cheat, now in a legally binding document. Yep dream3r did have his account hacked in a LAN café', but they still can't play. Where is the fucking solidarity? Gone. Doesn't exist. It's not important [because] it doesn't affect you." "That's what the union does right now, it looks after all the tier 1 people."
He says the CSPPA doesn't represent all players all the time and has driven a divide where you have the haves and have-nots
"We have a tier of players that operate with impunity and do not help their tier 2 or tier 3 players out at all." "If you are not a tier 1 player you do not matter, they don't event ask your opinion."
He tells chrisJ to admit and own the fact that the reason he didn't speak up during the ESL Pro League debacle is because it didn't affect him
"They are looking after some players at the expense of other players. How the fuck is that a union?"
He says the BLAST situation is a reasonable dispute and supports the players but is not the right time for a strike and have not even identified the correct enemy
He thinks players are lashing out now due to previous incidents and are upset that BLAST are working with ESIC
He stated that CSPPA shouldn't beefing with ESIC and they should be working in harmony
He says what they need to do is talk with the teams/organizations that have sold that right to BLAST
RL: "Your employers, the people who pay you that massive exorbitant salaries, when you don't stream and you don't do interviews and you offer no value beyond your ability to click heads and you get 25k dollars a month." "Why don't you talk to them about it? Oh right. You're happy to take away BLAST's paper, but you don't want to risk your own."
"I am seeing such unbelievable cowardice from the players here with the battles you choose."
"Where was the strike action when in the qualifiers for the world championship, there were teams and players engaged in huge conflicts of interest?" "Where was the strike action when your image rights were taken and sold to every league you've ever been in every union type organization you've ever been associated with like, WESA, to your org every time you sign a contract, to the leagues you play in."
"Your image rights are essentially worthless now, there's about 10 fucking separate parties that have them, and how many of them are giving you anything for it? Not much pretty much your org by the way."
"That's a big issue. Your image is you, your image is your brand. What are you doing about that? Nothing."
He is also angry at SirScoots who is "popping off" at people on Twitter who all want the same thing, which is 'A unified Counter-Strike scene for everybody, that works for everybody, that has a sustained ecosystem that nourishes everybody.' "We don't have that now."
He also says their rankings are a joke
"Just so happened, oh look TACO, that very important prominent member of the board, we pushed his team artificially up when they weren't even in the fucking top 20, not by a long shot."
He also says the ineptitude of the CSPPA cost Flashpoint a monitor sponsor
"Is it really a player association or is it like a fucking agency at this point"
ESIC - Esports Integrity Commission
"They have been put in an impossible position."
RL says that Ian Smith, the founder of ESIC and who was done work in mainstream sports, is a good and honorable man who has dedicated his life to integrity and sports. He takes on both sides, ensuring match fixers are punished, but also doing appeals and ensuring those punishments were fair.
"ESIC is a tiny organization" and are in need of money, "They didn't run a grift like the CSPPA did."
"Saying 'you want our support and you want the players to turn up you better pay us.' They don't do that."
"Had startup seed money from MTG and since then they've been pecking shit with the hens."
Ian Smith made sure that the money given by MTG (Modern Times Group, parent company of ESL, ESEA, DreamHack) was nothing more than startup money and wouldn't be in debt to them
Ian Smith sat down with other TO's not part of MTG and wanted to partner with them. They declined and called ESIC "ESL spies and we will never align ourselves with you"
"They only were just able to afford, hiring a PR guy on a full time salary to deal with the press and send out those releases you've seen, this year."
"They have a tiny group of staff investigating these things and they have taken on the biggest problems in our scene: the cheating, the match fixing."
ESIC have had "unprecedented levels of cheating to deal with, because there's something wrong with our scene ever since we went online. There's something wrong with it, everyone's lost their fucking pride and self-respect and they got no passion for it anymore, so they think fuck it, what's in it for me?"
He calls out coaches who are talking about players rights when they would rob and steal from them.
Also says more coaches being banned are coming
He also points out flaws in community's reaction to the punishments to coaches bans: "Half of the cunts still have jobs and some of the cunts got new jobs. We didn't even shun the cheating coaches."
ESIC have "found I think another 2 or 3 exploits like that one and they are investigating them all right now, it's going on right now."
"I know that there are going to be more names getting banned, again."
"So they're doing that on a skeleton crew while, investigating 3 continents worth of match fixing in MDL and semi-pro level CS." "They're doing this with half a dozen people." "They don't have any money or any help. People barely even fucking cooperate with them, they are treated like pariahs. It's ridiculous."
"Why are the CSPPA popping off at ESIC on my Twitter timeline, when you should be working together." "because its all about what's in it in for me." "2020, the online era of CS: 'What is in it for me?' How can I cheat, how can I get my paper, how can I bleed this scene one last time before I fuck off and play shooty shooty bang bang Riot Games babys first fps."
RL says that in the CIS region, teams have gone to tournaments and have been eliminated multiple times by the same team. We found out they were cheating and those players who lost, have been cut from their roster, careers ended because of cheaters.
Stream Sniping
"They're all at it in the online era, they're all at it, they're all cheating, they're all using exploits, probably that see through smoke bug got used a bunch of times"
RL talks about how there is no integrity from dead (the player), always denying when caught doing something
On the topic of 'BLAST never said we couldn't stream snipe': "Lies, BLAST never said you could do that, they had to sort of retcon it." "because what happened after that they fucking started snitching and squealing"
"Suddenly you had like, 10 of the top 15 teams in the world, staring into the abyss of being banned for 6-12 months in line with ESIC recommendations."
He says that ESIC was put in a tough situation and couldn't enforce the bans because it would have resulted in killing CS. What resulted was, BLAST, ESIC, and teams came together and gave them a warning and told them, in RL's words "don't do this again or you're gonna get got."
He then says the top teams brushed this off and didn't give a fuck
The new MiBR team playing Flashpoint, that wasn't involved in the previous incidents are doing it again (stream sniping). He gave credit to Flashpoint for the quick resolution and punishment and respect for cogu's response to the situation.
"ESIC came out and said, once more, 'Guys, zero tolerance from now on.'" RL then got upset at community's reaction calling ESIC "pussies" for their non enforcement and said if we want competitive CS we cant ban the top 10 teams.
He points out how players have no integrity and will do anything for an edge as long as they won't get detected or banned or it's within a grey area.
"All of this shit was mad avoidable, even in the pandemic era."
He talks about why aren't we filming them. Why aren't there representatives for leagues and tournaments making sure players aren't cheating?
Match Fixing
"How many years have we let our scene be fucking pillaged by these greedy cunts?" "We just let it happen."
RL says that gambling and skins betting which existed in moderation was "accelerated and blown up by the Call of Duty greedy fucks."
"Never forget TmarTn was on the board of EnVyUs." "His website, CSGOLotto, they had a bunch of off-the-books sponsorships." "NBK promoted them. People forget."
"Those people who had access to the skins, go to the players" "Even people like s1mple, best player in the world, even he scammed knives and skins off fucking fans."
Owners of skin casino sites would approach pros and lend them skins to use in tournaments and possibly keep them after reaching a deal
Players would tip off inside info about matches and teams in exchange for skins. Info such as: roster changes, how they played in scrims
They would use this info to bet and subvert the odds on their sites. "That happened religiously, I can't even tell you how many times it happened."
"I had access to the biggest database of information, from an inside betting circle in NA, and it would take information and screenshots from other pro players, who were feeding them info in exchange for money or skins."
"Some of these players are still playing." "Incredibly, there are players still in the CSPPA today, complaining about the BLAST recordings, that were embroiled in this murky shit back then."
RL also says that there were tournaments where teams contrived with each other, who should throw, who should win.
"There's a handful of people that are trying to fucking clean it up, and you think you get something over the line and you see something like the CSPPA and it's run by corrupt fucking chuckle heads, and now you've got another corrupt body you have to fight on a fucking daily basis, it's demoralizing."
"It's too far gone. Our entire semi-professional scene is compromised."
"It's rife guys, I'm not going to lie any more. It's not just China, it's not just Russia, it's here, it's NA, it's Europe, it's Australia, so much more than you think, so much more than we can prove."
"I get sent chat logs all the time […] and they're morons, these players, short-sighted, amateur, morons and they're doing it on WhatsApp." People would get cut from the bets because they want to make more money, then they leak the logs. He says, from the chat logs, they spread "little" bets across every site they can (400 to 1k dollars) to prevent shifting odds
He says the scumbags who've fucked off to Valorant will do the same there if Riot doesn't do something and says Valorant "is an esports scene heading for a very early fall based on the sheer volume of scumbags that are already there."
"That's tier 2 CS in a nutshell these days. They know they're never going to play in a major, so what's the punishment?"
"All of these tier 2 fucks that are fixing games now they are like the fucking mafia compared to iBuyPower" "These guys are working with organized criminals to fix entire seasons worth of games. That's what's going on in your tier 2 CS."
"I'm literally being told that there are players fixing games at all levels of Chinese esports and motherfuckers with guns are turning up to team houses and stuff."
North America
"Everyone in NA has left we've lost a continents worth of support during this pandemic and Valve haven't said a fucking word."
RL says the Call of Duty "goblins" that destroyed CS for years are the same people who are now trying to leave CS. "The nerve to treat a game where the fans, and the community, and the TO's were nothing but good to you." "To just kick the players out now and go and leave and say 'It just doesn't make financial sense.' Oh you'll slither back when we have a major though for them stickers won't you."
There's a cascading effect in NA where people don't bother with CS anymore and people like Chaos suffer.
He says NA team owners are incompetent for always wanting it easy and always wanting a guarantee on their investment without skill or nuance.
RL says he would be able to market a team correctly and would have a good ROI and also points out how TSM wouldn't even be bothered to tweet that their team, which was one of the best in the world, was playing at the Major.
He also says not all NA owners are like that, compliments and respects Jason Lake who nearly lost everything to keep Complexity going.
He then calls out the incompetence in Infinite Esports when they acquired OpTic Gaming and bought an Indian CS team.
He says HECZ is not to blame here and that they couldn't tell forsaken was cheating when it was so obvious.
They measured his reaction time to the likes of dev1ce and s1mple
When an enemy showed up on his screen he won that duel something like 44% of the time
"was like the number 1 player in the world statistically"
He brought a laptop to their bootcamp and refused to use the high end PCs that hey provided
He respects Andy Miller (NRG CEO) and HECZ but says that the attitude of not being able to easily monetize their teams is "piss weak" and there needs to be a risk.
He says Chaos EC shouldn't be cutting their roster and should be competent enough to be able to figure out how to make money off their team.
He says there are still opportunities in NA and people are panicking and pulling out, and says Valorant will be the same if not worse.
He also says "bums" who couldn't even get out of groups in NA competitions, are making crazy money in Valorant and says it will continue to inflate.
He also said that he heard rumors that EG (Evil Geniuses) are done.
He also thinks that the rumors of a Valve franchised league from before was sparked up from "these lazy fabled weak NA fucking team owners basically trying to see if Valve would bite at the hook if it was dangled and they didn't"
Slasher says NA team owners are really in favor of franchised leagues because they want to make more money. "Most of the powerful team owners right now are on board with ditching this third party organization structure, or they are trying to play this power politics with all the TOs, and that is contributing to a lot of the problems there"
RL says that Riot has proved they can run a franchised league (LCS) and will be profitable in 2021 which is what a lot of team owners care about and says the competition will only serve to snatch people away from CS.
RL continues to say, "I am so sick and tired of what we have done to this scene, I am just exhausted with it." "I think we have legitimately fucked it, I really think we have. I think we're staring into almost like a CGS (Championship Gaming Series) wasteland in NA." "Counter-Strike esports is a fucking joke."
Talent
"TO's have treated CS talent like absolute human garbage for years now."
RL says that people like Sean Gares and ddk switching over to Valorant isn't for financial reasons because they are making less over there.
He points out that TO's can't even give talent a 3 month in advance calendar.
Because of the pandemic TO's won't hire certain people and some people are working more hours for the same money.
He says we as a community don't respect journalists enough which is why we don't have good journalists.
He also says DeKay is leaving the scene soon and that Thorin is close to leaving also
He says he had to talk a caster down from quitting and was struggling to find reasons.
He says that DreamHack told Vince they would hire him but not if he wants to stick with dusT and says that this is the norm in esports. "Constant leveraging of people against each other." and says this is why we don't have a talent union.
New gen casters are getting put into shit situations and the community's reaction to them is adding fuel to the fire
He says the reason Moses left was because of the terrible conditions
He says that Anders had to constantly leave his family and kid because someone fucked up or broke promises and had to constantly tell his kid to their face that "daddy can't be home this weekend."
He says that esports has always been a lie to sell you this dream, "Meanwhile there's about 2% of the cunts getting all the checks."
Valve
"Anything that Riot does, is better than Valve's inaction"
Slasher says that the larger aspect of esports as a whole compared to other entertainment mediums and Valve's lack of inattention are the bigger problems. He continues saying that the fact that Valve let their game be ran as an esport, they need to take on the responsibilities of it.
Both Slasher and RL wants Valve to take control but not on the level of Riot Games, there needs to be a balance.
In case it was ever a question: Gabe Newell has been to 0 CSGO Majors.
RL calls Valve out saying they could have done something during the gambling era.
He says Valve used to come to the majors, but doesn't think they do anymore.
RL had met with Valve at the Cluj-Napoca Major and had tried to appeal iBP's indefinite punishment and had also gave Brax's life story:
A recent family member passed away, they had lost a lot of income, they had to live in trailer, iBuyPower did not pay any salaries, and was pressured by family to make money who didn't support his career.
RL said that Valve told him, "How dare you try and make us feel guilty." "We shouldn't feel bad about enforcing the only thing that matters that we need to make players afraid of: cheating and match fixing"
RL also tried to share other info about match fixing and nothing came of it
RL points out that Source 2 or a new engine is not something you will want based on the experience of transitioning from CS 1.6 to CS:S. "Valve's track record with brand new engines being launched, not fucking great from what I remember."
Slasher says "If there is anything the community should do, is pressure Valve to hire a community manager."
They say that we need a commissioner, a community manager (not the person who runs the Twitter who posts memes all day), then we need to have a circuit
RL reiterates that Valve doesn't care about CS esports and says they need to change the culture at Valve to make them care about CS esports
Slasher says a systemic problem is making it so working on CSGO would be a bad decision for you as an employee for Valve
He also hasn't talked to Valve in ages and have sent over bugs and cheats and doesn't get emails back anymore
Slasher says we should be directing attention at the developer leads, pointing out Ido Magal, if he even is still the project lead
RL thinks that Ido and Brian are the only people that "vaguely even give a fuck about CS" and were the only people that RL recalled that actually read Reddit and paid attention from time to time
"It is really fucking precarious. Somebody has got to step the fuck up and start giving a shit"
Slasher suggests org owners, with CSPPA, with ESIC, with TOs have a concerted effort against Valve
"Riot Games are doing better things than Valve in the esports space" which is something RL didn't think he'd say.
"People who used to be talent, working with unions, arguing with other talent, when the unions fucked them over, can't understand their perspective, TOs fucking over broadcast talent, broadcast talent wanting to leave and go and work for orgs, orgs having no money, Valve might take coaches away because all the coaches are cheating, ESIC has about 4 people in a fucking call doing the investigations, everyone thinks they're spies for ESL, ESL are just the evil fucking overlords wanting to rule the scene and will just somehow, like cockroaches outliving a nuclear bomb, and Valve are in a fucking holiday in Hawaii thinking about the next Dota character because they don't give a fuck about us."
Closing Statements
"We've peaked. If we want to sustain and exist, now is the time to figure it out. No esports lasts as long as this, we've already done 8 years. We've already broke the records. We have got to figure out a way to coexist and drive the negative forces out and we need to do it as a collective and we're not doing that."
RL compared the Counter-Strike scene to the people on the Titanic who ran around with guns robbing people while the boat was sinking.
"We have given up on being a respectable esports scene." "We are now a conduit to make money for those who want to just milk it, just have one last ride, one last roll of the dice. It's done." "What a fucking mess. What have we done to our fucking scene?"
"There's just too much self-interest driving all of this." "I don't see a way we stop the dominoes." "When it's that bad, when there's that many dishonest people that ESIC have to come out and say that if we punish them all there's no one left. What does that tell you?"
"How many opportunities have we had to clean house? How many times have we said, 'this must never happen again', and another scandal." "The entire skins betting operations was the biggest criminal conspiracy in esports ever executed and no one has been punished for it." "The people who could be driving that don't want to."
"Right now people are fans of those organizations because the scene has value. It is worth being a fan of Astralis because they are excellent at Counter-Strike. It is worth being a fan of s1mple because he is the best player in Counter-Strike, maybe the exception of ZywOo. If the scene is devalued, if the scene loses its meaning, those things lose its meaning too, and people will leave, people will stop tuning into the games. I have seen it happen in multiple esports, this is not my first time at the rodeo. I am getting big Brood War vibes right now and I don't like it."
"The role you play in all of this as fans, as viewers, as listeners, as consumers of esports content, it's absolutely imperative that you know who the good guys are. It's absolutely imperative that you use your voice. It's absolutely imperative that when things are bad, you know who, at least, is trying to make them good, and you have to apply your criticism to the right targets."
He continues saying it's no good in continuing to attack ESIC and saying how they are bad, ESIC have it hard
He says CSPPA are on the right side of the argument on BLAST but have been on the wrong side of many arguments many times.
"If you are not willing to stand along side the weakest member of the union, with the least amount of influence, and the least amount of power, then it is not a union at all and you shouldn't pose as one." "You wanna serve a bunch of special interest do it, everyone else in esports fucking does, but do not pose as something you are not." "We love the players. I've been fighting for players rights for as long as I've been able to, but the CSPPA is not what we needed."
"They are not applying the pressure to the right people, they are not fighting the right battles, they are not helping their weaker members."
He says what orgs have done by keeping or hiring coaches is bad. "When you give up on holding an appreciable standard, you've lost the scene" "Competition matters, rules matter, punishments matter, achievements matter, excellence matters" "If you start stripping that away, you have nothing" "You guys need to take that knowledge and apply it sensibly."
"Valve has sold you all down the river, they sold everyone in the esports scene down the river, tournament organizers are selling their talent down the river. Don't hate on them for sounding tired after a 16 hour day. Don't hate on them because the hype for a matchup they've seen for the 20th time in the past 3 months, they can't be as excited or it sounds contrived. Support your guys, they're there for you, these are your people."
"This community has got to start acting like one for the first fucking time. Just put the petty shit away, let's try and fix this fucking scene while we still have one to save."
"You can't rely on Valve, you can't rely on ESL, you can't rely on the CSPPA, you can't rely on anyone." "Once again, it's gonna be the likes of us, the amateurs, the people who give a fuck, rolling up our sleeves and grafting." "I'm old and tired and I don't want to have to do it again. People need to pick up the torch and do it."
"Like Michal did, like Dudenhoeffer did. You see something wrong, fix it. You see somebody doing something wrong, call it out. If you think something could be better, let people know."
"Vote with your wallets if you're not happy with the direction Valve goes in. If when we do get to the Major, they serve up another subpar, same old bullshit stickers and signatures package again, do not buy it."
"You're a powerful block and if you use it correctly we can fucking avert this disaster."
"I'm not doing another year in this broken, bust-up fucking scene, where everyone is miserable, everyone is broke, everyone is tired, and everyone is trying to fucking rob everyone else, blind, while the fucking people who are meant to be protecting you, are just fucking enhancing it and lining their own pockets."
"I'm not doing it anymore and you shouldn't want to do it either."
"I stand by every fucking thing I said. I mean it, because this game fucking matters to me, this scene fucking matters to me. I put my life into this, my adult life, and to see it in this state is fucking sad."
First of all I just want to include that I am an IDIOT for falling for such a simple scam, 6 days ago I clicked on a phishing link a close friend sent me not knowing he had been hacked(He found out a lot later) I am making this post to basically to just try my luck on an exception. about me:
On my profile you can see that I currently have 8,693 hours in Dota 2 alone with Path of exile close second.
In the past 8 years I have spent about $921.72 in Dota and $342.34 USD in PoE not even including the countless items I have purchases over on the steam marketplace.
Before we get into this i'm just gonna come out and say that I was super desperate and thought valve could help because at the time, I had found out all my belongings is sitting in 1 account currently on trade cool down. I will try my best to describe and show the situation below.
It was about 5am in Australia and I had stayed up super late and received a message from a mate(seen above). Nothing to me was out of the ordinary because this person in particular played CSGO to an extent to use gambling sites and played super amateur matches on sites such as FaceIt and ESEA, because of this what he(not actually him) asked for was something small so I agreed to ''help''.
Once I had gone to bed that was when the hijacking began, because my authenticator code was entered into the phishing site he was able to remove and replace my steam guard without my knowledge.
The hijacker had targeted all my valuable Dota 2 items, I even saw a handful of items that weren't mine in there too. Once my items were stolen the hijacker then proceeded to repeat the process but this time IMPERSONATING me, He would block communications with this user via friend list so I had no idea this conversation was even going on or had happen until securing my account checking every little detail. He also ended getting caught by the phishing link but had no ''market value'' items which was very fortunate.
After reporting all this all the steam going back and forth this was where the copy/paste or automated responses came in reading these types of responses over and over was like getting kicked in the nuts.
After all this time and effort spent on Steam to try get my items back which they haven't done since 2015 as i'm aware, As a long time Steam user and customer this is currently the worst thing that has ever happened to me period, this whole ordeal truly felt unfair and semi unjust(hijacker was banned within 4 days with inventory now set to private). I had not only lost the Dota 2 items I had collected and purchased over 8 years, but some of those were my memories i've had with this community and game. In my recent responses to steam support I had asked if it would be possible to make an exception in their rules to reinstate my items because the account had been banned, so duplicating them back wouldn't affect their steam market nor any other user and thought this situation was maybe a little different. Everything that has happened is MY FAULT and I haven't fucked up this bad ever on Steam until now and this shitty feeling after the hijacker getting banned and steam support telling me theirs nothing they can do just has me feeling empty, this is truly the worst thing I have ever seen even topping out these moments. Having written all this as my first and only reddit post has me thinking its time to quit pc games forever, Steam just doesn't hit the same for me anymore and after dealing with my emotions i've never felt so fkn empty. Thanks for taking the time to read my post guys and feel free to roast me and tell me how fucking stupid I truly am. TL;DR click phishing link from trusted irl mate who had his account hijacked with no knowledge, put steam guard code in website, lose all dota items I had collected over 8 years, proceeds to bash head in wall knowing I can never get my lost memories back and the little amount support has done for me. All in all video games are over for me and so is Dota 2. (sorry for mistakes and the incoherent writing)
I took a deeper look into the background of current counter strike content on youtube. This is what I learned.
Big youtubers are making counter strike look bad.
Sparkles & ChaboyyHD happy to gamble some $$$ Apart from this post, I also made a video that better represents my standpoint, my wishes, and the current situation. I recommend you to watch it instead of reading my research below. Link: https://youtu.be/7QS8YFYXjQY This is an improved version of my last post about similar "complaints". The post was well-received, so I decided to dig deeper and make a solid conclusion worth reading/watching. The text below is also used in my video (slightly modified) This post is somewhat controversial and people might jump to the wrong conclusions. If anyone has a different opinion than me, you can express it below in the comments. With my relatively small follower base, it is clear that I wouldn’t make this to insult or treat anyone unfairly. I can’t in any way compete with popular counter-strike youtubers. In this post, I will mention some really big youtube channels that mostly make counter strike content. The reason why I am putting them on the spot is that I think some of them are currently making counter strike look bad on youtube. The story I will be telling today is about how certain youtube channels developed and changed through time. Because of the nature of this theme, I am certain that people will get offended. The whole idea behind this post is to talk about the situation we are in and to hopefully improve youtube counter strike content. If this video is too long for you, check the description for the timeline. Now let us start with my story on how this video became what it is. As a youtuber, I constantly watch other people that make similar content like me. I don’t call them competition because we all have our ideas on what makes “good content” good. We should all make safe content and my personal biggest wish: useful content. I don’t like to waste other people’s time. With that in mind, my channel has massively grown in content quality over more than 5 years that I am on youtube. While checking certain youtuber’s channels, I have lately discovered a pattern appearing. A pattern none of us wants to stay on youtube. I am talking about overusing gambling, case openings, trade contracts, and all other heavily money-related content. At the start, I was very skeptical to make this discussion, so instead, I made a Reddit post explaining my views on the subject. Link in the description. Since many of you don’t use Reddit and the post got much more traction than I’ve expected, I’ve decided to research this topic even more and get it out for as many people as possible. So, what is this all about? This is about youtubers who used to be incredibly good counter strike content creators but have shifted a lot over time. There are also several, who I have mixed opinions about and I won’t mention them. Some of them can still be saved if they take my advice and explore other options for making content. Some say that counter-strike as a game is too old and everything that could be done already was done before. I beg to differ. How can 3kliksphilip still make really good counter strike content for 12 years and is improving every day? I would say that counter-strike has more than enough things you could explore, make content about, and still be popular. The elephant in the room is in my opinion only the will of making content. It is much easier to make big money-related case unboxings and similar and get a lot of views than to make a well thought out, interesting video. Statistics have proven that people like watching other people spend a lot of money. This fact is sadly even more encouraging for youtubers that have a lot of money and are not afraid to spend it. They will keep doing it and they will do it increasingly more and more. Content like that will never leave youtube. That is sadly an unachievable dream. I know everyone needs to make money to survive, and youtube is sometimes not profitable enough. To fill in the money deficit, some take sponsorship contracts and others make longer videos. It’s only natural to explore and try out what will work and keep doing what does work. But there are certain boundaries everyone should try to follow. I believe that everyone starts making youtube videos because they enjoy doing it. This is more or less the only reason I am still sticking to my youtube “career” with laughable revenue I earn for the effort I put in. Like an old saying “A life without fame can be a good life, but fame without a life is no life at all”. The similar should apply for us content creators. If you make videos with the intention to become famous, and don’t actually like doing it, it will sooner or later come back at you. If you make videos because you love doing it and you put in the effort despite the fact you only help maybe 10 or 20 people with your video, then you will be able to keep doing it for years. Now let’s get to the ugly part of the post where I start saying things that should be said years ago. Sparkles has gone bad. To be honest, for him, problems began way back - many years ago. When he was still making clutches, moments, and ninja defuse videos it started to become repetitive. The videos were new, well-edited, and still popular but it was known that such content won’t last long. He was also opening cases in those days but that is nothing compared to today. Around 80% of his last month’s content is case openings, trade-up contracts, and gambling. He is the perfect example of what I don’t want to see on youtube. If this trend continues with him and other channels, the only thing CS:GO related to watch will be gambling and people spending thousands of dollars for views. But right now, this is the only content keeping Sparkles’s channel alive and getting clicks. Even worse than him is a channel named Bibanator. He takes it to the extreme, but since his channel is in german I won’t comment, you can write what you think about him below. Let’s move onto another youtube star. Out of the last 48 videos ChaBoyyHD has made, 41 of them are gambling, case openings, or trade contracts. The days when funny moments montages on youtube were popular are supposedly over, which recently left him with little to no ideas on what to make. Continuing with NadeKing, the best on the worst list. I have big respect for him, he puts in a lot of effort but of course, no one is perfect. I am sadly sure that my post will not change his opinion because he is making solid revenue with what he is doing now. Nevertheless, I have to say that his videos are sadly too long, too repetitive, and too clickbaity. I like his channel because most of his videos are useful and meaningful. The bad side is the fact that there is no chance that you will remember all the 20 tips, smokes, or tricks that he shows in every video. He does that to earn more revenue apart from the money he already gets in the gambling sponsor contract. No human is capable of watching a 10-minute video and remember 15 smoke lineups from it. You would remember a few and use maybe one. As discussed in my Reddit post, it is much more important to know when and why to throw certain grenades, a factor NadeKing most times misses to tell. Instead, it might be a good idea to check out vooCSGO who goes in-depth and explains the smokes as they should be explained. Gambling, case opening, and click baits are also slowly ruining channels like Pala, MojoONPC, and many more. Another channel worth mentioning is Cruxal. Not all of you know him, but back in the days he was one of the top CS:GO related youtubers. He has now completely lost his will in making counter strike content and posts random clickbait videos. He is a good example of a youtuber who is making content exclusively for profit. Interesting post on ESPN Another topic worth mentioning is video length. There is a boundary for the length of each type of counter strike video. I’m talking about this because some content creators tend to extend the video a few minutes more when they see it’s close to 10 minutes. This is nothing to argue about in most cases, but if you must extend the video, do it well. Don’t waste our time with meaningless banter for three more minutes for you to get more revenue. If you would like to make longer videos, have that in your mind when making it and make the video one wholesome experience. To top it all off, we have gambling. We have heavy gambling promotions and ads related to counter strike. One thing you have to know is that with gambling, in the end, the house always wins. A few years ago there was a leak of how much profit a certain rigged counter strike gambling website made in one day. Believe it or not, they made 200 thousand dollars of profit in a single day. As most of you probably know, the games that are seen on gambling websites are designed really well and give you a good feeling about the chances of winning. The reality is much different. This is why gambling ads and sponsorships are bothering me. They are making counter-strike look bad, and slowly ruining youtubers and the community. And you’d think that gambling would slowly stop after the rigged websites were discovered a few years ago, but it hasn't changed that much. I know many of you will comment “I will watch whatever I like watching, if you don’t like certain channels, just ignore them and stop complaining”. For that, I have a question for you. Certain content types are forbidden on youtube because of moral principles and ethics. Youtube sees for instance nude content unethical and therefore is forbidden on the platform. Do you think gambling is ethical, in other words, is gambling right or wrong? This could be discussed for days and it would still be hard to get a conclusion. Some people would say yes, while others would say no. I would say no, and that is because of the consequences it can have on people, especially underage people. So this whole “ignore what others are doing” comes with a lot of questions and dilemmas. If we are looking for the greater good, then we must include as many factors as possible. Studying about what content is bad and what content is good for the game is essential. All props go to kliksphilip and TheWarOwl as the two godfathers of counter-strike, accompanied by BananaGaming, vooCSGO, and a few more good channels. I have good faith in them not to turn bad in favor of more revenue. They are proof that good counter strike content can still be created, after 5 years and even after 10 years. Time is not an excuse for people who are genuinely interested in the game and enjoy making videos. Tell me what you guys think of the situation. Was youtube ever in a worse situation in terms of counter strike content? Let’s try to improve youtube and bring back the golden days of counter strike content. Thanks for watching and I’ll see you all next time! My previous (less in-depth) post: https://www.reddit.com/GlobalOffensive/comments/gkxbmv/why_have_counter_stike_youtubers_gone_bad/ Sources: http://www.espn.com/espn/feature/story/_/id/18510975/how-counter-strike-turned-teenager-compulsive-gambler https://www.espn.com/esports/story/_/id/29167124/owners-csgo-skin-gambling-sites-forgotten https://www.cbsnews.com/news/4-reasons-youtube-still-doesnt-make-a-profit/ https://dotesports.com/counter-strike/news/csgo-gambling-scandal-explained-3545
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Imagine if there was one desk that all stories could cross so that, at 4am, a media plan could be decided upon and disseminated where all news outlets coordinated to set the goalposts of debate and hyper focused on specific issues to drive a narrative to control how you vote and how you spend money; where Internet shills were given marching orders in tandem to what was shown on television, printed in newspapers and spread throughout articles on the World Wide Web. https://i.imgur.com/Elnci0M.png In the past, we had Operation Mockingbird, where the program was supremely confident that it could control stories around the world, even in instructions to cover up any story about a possible “Yeti” sighting, should it turn out they were real. https://i.imgur.com/121LXqy.png If, in 1959, the government was confident in its ability to control a story about a Yeti, then what is their level of confidence in controlling stories, today? https://i.imgur.com/jQFVYew.png https://i.imgur.com/ZKMYGJj.png In fact, we have a recent example of a situation similar to the Yeti. When Bill Clinton and Loretta Lynch met on the TARMAC to spike the Hillary email investigation, the FBI was so confident it wasn’t them, that their entire focus was finding the leaker, starting with searching within the local PD. We have documentation that demonstrates the state of mind of the confidence the upper levels of the FBI have when dealing with the media. https://i.imgur.com/IbjDOkI.png https://i.imgur.com/NH86ozU.png The marriage between mainstream media and government is a literal one and this arrangement is perfectly legal. https://i.imgur.com/OAd4vpf.png But, this problem extends far beyond politics; the private sector, the scientific community, even advice forums are shilled heavily. People are paid to cause anxiety, recommend people break up and otherwise sow depression and nervousness. This is due to a correlating force that employs “systems psychodynamics”, focusing on “tension centered” strategies to create “organizational paradoxes” by targeting people’s basic assumptions about the world around them to create division and provide distraction. https://i.imgur.com/6OEWYFN.png https://i.imgur.com/iG4sdD4.png https://i.imgur.com/e89Rx6B.png https://i.imgur.com/uotm9Cg.png https://i.imgur.com/74wt9tD.png In this day and age, it is even easier to manage these concepts and push a controlled narrative from a central figure than it has ever been. Allen & Co is a “boutique investment firm” that managed the merger between Disney and Fox and operates as an overseeing force for nearly all media and Internet shill armies, while having it’s fingers in sports, social media, video games, health insurance, etc. https://i.imgur.com/zlpBh3c.png https://i.imgur.com/e5ZvFFJ.png Former director of the CIA and Paul Brennan’s former superior George Tenet, holds the reigns of Allen & Co. The cast of characters involves a lot of the usual suspects. https://i.imgur.com/3OlrX7G.png
In 1973, Allen & Company bought a stake in Columbia Pictures. When the business was sold in 1982 to Coca-Cola, it netted a significant profit. Since then, Herbert Allen, Jr. has had a place on Coca-Cola's board of directors. Since its founding in 1982, the Allen & Company Sun Valley Conference has regularly drawn high-profile attendees such as Bill Gates, Warren Buffett, Rupert Murdoch, Barry Diller, Michael Eisner, Oprah Winfrey, Robert Johnson, Andy Grove, Richard Parsons, and Donald Keough. Allen & Co. was one of ten underwriters for the Google initial public offering in 2004. In 2007, Allen was sole advisor to Activision in its $18 billion merger with Vivendi Games. In 2011, the New York Mets hired Allen & Co. to sell a minority stake of the team. That deal later fell apart. In November 2013, Allen & Co. was one of seven underwriters on the initial public offering of Twitter. Allen & Co. was the adviser of Facebook in its $19 billion acquisition of WhatsApp in February 2014. In 2015, Allen & Co. was the advisor to Time Warner in its $80 billion 2015 merger with Charter Communications, AOL in its acquisition by Verizon, Centene Corporation in its $6.8 billion acquisition of Health Net, and eBay in its separation from PayPal. In 2016, Allen & Co was the lead advisor to Time Warner in its $108 billion acquisition by AT&T, LinkedIn for its merger talks with Microsoft, Walmart in its $3.3 billion purchase of Jet.com, and Verizon in its $4.8 billion acquisition of Yahoo!. In 2017, Allen & Co. was the advisor to Chewy.com in PetSmart’s $3.35 billion purchase of the online retailer.
Previous conference guests have included Bill and Melinda Gates, Warren and Susan Buffett, Tony Blair, Google founders Larry Page and Sergey Brin, Allen alumnus and former Philippine Senator Mar Roxas, Google Chairman Eric Schmidt, Quicken Loans Founder & Chairman Dan Gilbert, Yahoo! co-founder Jerry Yang, financier George Soros, Facebook founder Mark Zuckerberg, Media Mogul Rupert Murdoch, eBay CEO Meg Whitman, BET founder Robert Johnson, Time Warner Chairman Richard Parsons, Nike founder and chairman Phil Knight, Dell founder and CEO Michael Dell, NBA player LeBron James, Professor and Entrepreneur Sebastian Thrun, Governor Chris Christie, entertainer Dan Chandler, Katharine Graham of The Washington Post, Diane Sawyer, InterActiveCorp Chairman Barry Diller, Linkedin co-founder Reid Hoffman, entrepreneur Wences Casares, EXOR and FCA Chairman John Elkann, Sandro Salsano from Salsano Group, and Washington Post CEO Donald E. Graham, Ivanka Trump and Jared Kushner, and Oprah Winfrey.
https://i.imgur.com/VZ0OtFa.png George Tenet, with the reigns of Allen & Co in his hands, is able to single-handedly steer the entire Mockingbird apparatus from cable television to video games to Internet shills from a singular location determining the spectrum of allowable debate. Not only are they able to target people’s conscious psychology, they can target people’s endocrine systems with food and pornography; where people are unaware, on a conscious level, of how their moods and behavior are being manipulated. https://i.imgur.com/mA3MzTB.png
"The problem with George Tenet is that he doesn't seem to care to get his facts straight. He is not meticulous. He is willing to make up stories that suit his purposes and to suppress information that does not." "Sadly but fittingly, 'At the Center of the Storm' is likely to remind us that sometimes what lies at the center of a storm is a deafening silence."
https://i.imgur.com/YHMJnnP.png Tenet joined President-elect Bill Clinton's national security transition team in November 1992. Clinton appointed Tenet Senior Director for Intelligence Programs at the National Security Council, where he served from 1993 to 1995. Tenet was appointed Deputy Director of Central Intelligence in July 1995. Tenet held the position as the DCI from July 1997 to July 2004. Citing "personal reasons," Tenet submitted his resignation to President Bush on June 3, 2004. Tenet said his resignation "was a personal decision and had only one basis—in fact, the well-being of my wonderful family—nothing more and nothing less. In February 2008, he became a managing director at investment bank Allen & Company. https://i.imgur.com/JnGHqOS.png We have the documentation that demonstrates what these people could possibly be doing with all of these tools of manipulation at their fingertips. The term for it is “covert political action” for which all media put before your eyes is used to serve as a veneer… a reality TV show facade of a darker modus operandum. https://i.imgur.com/vZC4D29.png https://www.cia.gov/library/center-for-the-study-of-intelligence/kent-csi/vol36no3/html/v36i3a05p_0001.htm
It is now clear that we are facing an implacable enemy whose avowed objective is world domination by whatever means and at whatever costs. There are no rules in such a game. Hitherto acceptable norms of human conduct do not apply. If the US is to survive, longstanding American concepts of "fair play" must be reconsidered. We must develop effective espionage and counterespionage services and must learn to subvert, sabotage and destroy our enemies by more clever, more sophisticated means than those used against us. It may become necessary that the American people be made acquainted with, understand and support this fundamentally repugnant philosophy.
Intelligence historian Jeffrey T. Richelson says the S.A. has covered a variety of missions. The group, which recently was reorganized, has had about 200 officers, divided among several groups: the Special Operations Group; the Foreign Training Group, which trains foreign police and intelligence officers; the Propaganda and Political Action Group, which handles disinformation; the Computer Operations Group, which handles information warfare; and the Proprietary Management Staff, which manages whatever companies the CIA sets up as covers for the S.A.
…Those operations we inaugurated in the years 1955-7 are still secret, but, for present purposes, I can say all that’s worth saying about them in a few sentences – after, that is, I offer these few words of wisdom. The ‘perfect’ political action operation is, by definition, uneventful. Nothing ‘happens’ in it. It is a continuing arrangement, neither a process nor a series of actions proceeding at a starting point and ending with a conclusion.
CIA FBI NSA Personnel Active in Scientology: https://i.imgur.com/acu2Eti.png When you consider the number of forces that can be contained within a single “political action group” in the form on a “boutique investment firm,” where all sides of political arguments are predetermined by a selected group of actors who have been planted, compromised or leveraged in some way in order to control the way they spin their message. https://i.imgur.com/tU4MD4S.png The evidence of this coordinated effort is overwhelming and the “consensus” that you see on TV, in sports, in Hollywood, in the news and on the Internet is fabricated.
Under the guise of a fake account a posting is made which looks legitimate and is towards the truth is made - but the critical point is that it has a VERY WEAK PREMISE without substantive proof to back the posting. Once this is done then under alternative fake accounts a very strong position in your favour is slowly introduced over the life of the posting. It is IMPERATIVE that both sides are initially presented, so the uninformed reader cannot determine which side is the truth. As postings and replies are made the stronger 'evidence' or disinformation in your favour is slowly 'seeded in.' Thus the uninformed reader will most likely develop the same position as you, and if their position is against you their opposition to your posting will be most likely dropped. However in some cases where the forum members are highly educated and can counter your disinformation with real facts and linked postings, you can then 'abort' the consensus cracking by initiating a 'forum slide.'
When you find yourself feeling like common sense and common courtesy aren’t as common as they ought to be, it is because there is a massive psychological operation controlled from the top down to ensure that as many people as possible are caught in a “tension based” mental loop that is inflicted on them by people acting with purpose to achieve goals that are not in the interest of the general population, but a method of operating in secret and corrupt manner without consequences. Notice that Jeffrey Katzenberg, of Disney, who is intertwined with Allen & Co funds the Young Turks. He is the perfect example of the relationship between media and politics.
Katzenberg has also been involved in politics. With his active support of Hillary Clinton and Barack Obama, he was called "one of Hollywood's premier political kingmakers and one of the Democratic Party's top national fundraisers."
Last week, former DreamWorks Animation CEO Jeffrey Katzenberg’s new mobile entertainment company WndrCo was part of a $20 million funding round in TYT Network, which oversees 30 news and commentary shows covering politics, pop culture, sports and more. This includes the flagship “The Young Turks” program that streams live on YouTube every day. Other investors in the round included venture capital firms Greycroft Partners, E.ventures and 3L Capital, which led the round. This brings total funding for Young Turks to $24 million.
Hollywood activism long has been depicted as a club controlled by a handful of powerful white men: Katzenberg, Spielberg, Lear, David Geffen, Haim Saban and Bob Iger are the names most often mentioned. But a new generation of power brokers is ascendant, including J.J. Abrams and his wife, Katie McGrath, cited for their personal donations and bundling skills; Shonda Rhimes, who held a get-out-the-vote rally at USC's Galen Center on Sept. 28 that drew 10,000 people; CAA's Darnell Strom, who has hosted events for Nevada congresswoman Jacky Rosen and Arizona congresswoman Kyrsten Sinema; and former Spotify executive Troy Carter, who held three fundraisers for Maryland gubernatorial candidate Ben Jealous (Carter also was a fundraiser for President Obama).
Viacom, after splitting off from Les Moonves Les Moonves ' CBS , still holds Paramount Pictures, and that movie studio in December agreed to acquire DreamWorks SKG, the creative shop founded by the Hollywood triumvirate of Steven Spielberg, David Geffen and Jeffrey Katzenberg (a former exec at The Walt Disney Co.). DreamWorks Animation had been spun off into a separate company. Now it's time for Freston to make back some money--and who better to do a little business with than George Soros? The billionaire financier leads a consortium of Soros Strategic Partners LP and Dune Entertainment II LLC, which together are buying the DreamWorks library--a collection of 59 flicks, including Saving Private Ryan, Gladiator, and American Beauty.
This is the first iteration of a new Newbie Guide to Investing in CSGO, covering most basic issues. Some subjects are in the work and will be added at a later date. Before we start, THIS is a fantastic overview of CSGO Market History (until April 2019) and a must-have, including timeframes for regular and operation drops, many important events and lots of useful info, made by steamfrag
Which items can be invested in?
Introductionary Note: Discontinued consumables (cases, stickers and basically all containers) are better items for long term investment than non-consumables, since consumables get deleted from the market when used, thus reducing their quantity over time, unlike skins which are only deleted if a user gets banned or if the skins are used in trade-up contracts. Specific skins/knives/gloves could be profitable to invest and to hold long term, if you know exactly what you are doing. But generally skins are better suited for frequent trading and not long term investing, or if you want skins to play with and more or less hold their value with some potential to go up in price. As an example, Here is a video from TDM HeyJesus from last year explaining what I mean. If you are more interested in trading with others, nice knives and gloves, etc. and not mid/long term investing, visit /GlobalOffensiveTrade
Discontinued Cases: You could buy 3 cent cases (or less, depending on your currency from steam market, or 1 to 2 cents from cashout sites) when they get discontinued from the active drop pool and are moved to rare drops. This usually happens when a new case is released, the oldest case from active drop pool moves to rare drops. Active drop pool usually consists of 5 cases. Be aware that cases with high volume on market will take a very long time to rise in price. You could also invest in cases at a later time, for instance after few years of being 3 cents, lower quantities on market and upwards price trend, you could jump in or even at an earlier stage when they are still as active drop but anticipated to be the next case to move to rare drops, if you're in it for the very long haul, and if you can get the cases for extremely cheap prices in bulk (1 cent or less). Some cases are much older and/or rarer than others and therefore cost more, for example Operation Bravo case. Sometimes unexpected things happen with cases, for instance Valve decided to make the Hydra Case a rare drop as soon as Operation Hydra ended, even though most people were expecting the Hydra Case to become a common drop after end of the operation and to become 3 cents for a long time. Instead, they went up in price very quickly and very high. So if you invested in hydra cases during the end of operation for 10 cents, you could have made a lot of money by now. But note that the more cases are released, the more options case openers have to chose from. Therefore the rise in price of cases might slow down during time and take longer, as more and more cases are released. This can only be countered by increasing number of players and case openers (natural demand). Last but not least, the popularity and prices of the skins in the cases will influence the price development of discontinued cases (and vice versa).
UPDATE: Lately Valve has done some weird things like dropping a large number of older cases such as Shadow cases, Chroma 2 cases, etc. for non prime accounts. So the old system isn't that reliable anymore
List of all CSGO Cases in Chronological Order:
Case Name
Release Date
Rare or Active Drop
CSGO Weapon Case
14. August 2013
Confirmed Rare
eSports 2013 Case
14. August 2013
Confirmed Rare
Operation Bravo Case
19. September 2013
Confirmed Rare
CSGO Weapon Case 2
08. November 2013
Confirmed Rare
eSports 2013 Winter Case
18. December 2013
Confirmed Rare
Winter Offensive Weapon Case
18. December 2013
Confirmed Rare
CSGO Weapon Case 3
12. February 2014
Confirmed Rare
Operation Phoenix Weapon Case
20. February 2014
Confirmed Rare
Huntsman Weapon Case
01. May 2014
Confirmed Rare
Operation Breakout Weapon Case
01. July 2014
Confirmed Rare
eSports 2014 Summer Case
10. July 2014
Confirmed Rare
Operation Vanguard Weapon Case
11. November 2014
Confirmed Rare
Chroma Case
08. January 2015
Confirmed Rare
Chroma 2 Case
15. April 2015
Confirmed Rare
Falchion Case
26. May 2015
Confirmed Rare
Shadow Case
17. September 2015
Confirmed Rare
Revolver Case
08. December 2015
Confirmed Rare
Operation Wildfire Case
17. February 2016
Confirmed Rare
Chroma 3 Case
20. April 2016
Confirmed Rare
Gamma Case
15. June 2016
Confirmed Rare
Gamma 2 Case
18. August 2016
Confirmed Rare
Glove Case
28. November 2016
Confirmed Rare
Spectrum Case
15. March 2017
Confirmed Rare
Operation Hydra Case
23. May 2017
Confirmed Rare
Spectrum 2 Case
14. September 2017
Active
Clutch Case
15. February 2018
Active
Horizon Case
02. August 2018
Possibly Rare (needs more data)
Danger Zone Case
06. December 2018
Active
Prisma Case
13. March 2019
Active
CS20 Case
18. October 2019
Active
Shattered Web Case
19. November 2019
Active
CSGO Major Stickers and Sticker Capsules: Usually at the end of each Tournament, Valve offers a sticker sale (between 50% and 75% off normal price) in-game store. You could buy stickers and capsules during that sale and either sell shortly after the sale ends, for a small quick profit (not guarantied but happened almost every time till now), or wait longer (usually over a year) for a possibly much larger profit. For instance if you bought Atlanta Legend Capsules 2 years ago, you would have 20x your money as of today! As more tournaments are being held and more stickers are released, it is difficult for most stickers to distinguish themselves among the huge mass of other stickers. Only invest and hold on to stickers that you think are promising. The profit from stickers depends on how nice they look, how popular they are, how well the teams perform in the future and how many people invested in them (basically a combination of all these factors). Sometimes teams disband, players quit or become successful, teams/players get banned, etc. which sometimes drive up the price of the related stickers.
Operation Pass: Sold by Valve in-game in order to get access to an operation. After the operation, all it does is give you access to a coin which you can display (which some players like to collect). You can buy passes during operation (or possibly during a sale of the pass at the end of the operation) then hold on to them and sell at a later date. There were few exceptional circumstances such as Vanguard pass which sold well as it didn't reach as low a discount as people were expecting and wasn't on sale for a long time, so not many were bought. Furthermore, Valve stopped selling the Vanguard Pass before the operation ended, which caused players who wanted to complete the missions to buy it from the market. Similar things happened to the Wildfire Pass. The Wildfire pass didn't even go on sale which caused its price to tripple in a single day when it got removed, then rose in price even more during time.
Viewer Pass: Introduced with the Katowice 2019 Major, a Viewer Pass was a purchasable in-game item which gave purchasers exclusive access to an upgradeable Event Coin, Souvenir Packages, The Major Pick'Em Challenge and Unlimited team graffiti for the duration of the Major. Similar to Operation Pass, all it does now is to give you a collectible coin. The Katowice 2019 Viewer Pass went on sale for 50% for few days during the last days of the major (before the sticker sale!). Some people bought them at 50% off but some people were expecting it to become even cheaper during the sticker sale (75% off), which didn't happen, instead it got removed, thus causing those investors to panic buy. I expect that Valve will use the Viewer Pass System in the next majors too (speculative opinion), as it was probably a big financial success and a lot of passes were sold in addition to a lot of major stickers.
Souvenir Packages: Drops in matches during majors. Research the different packages and their skins. Cobblestone is the most desirable due to the very desired and expensive Souvenir Dragon Lore. Also Cobblestone was removed from the map pool and replaced by Dust 2 in April 2018 and was not available in London 2018 and Katowice 2019 majors, thus increasing its price even more. Recently Vertigo replaced Cobblestone in March 2019. During the tournaments, the supply of souvenir packages will obviously be the highest, but also the interest in them is the highest. Try to buy them as cheap as possible and simply wait. Generating profit with souvenir packages might be a very slow process depending on the souvenir packages you have and the volume which was dropped in the majors. Note: as of Katowice 2019 major, only Viewer Pass owners were eligable to receive Souvenir Packages and Souvenir Packages no longer dropped during matches, but Pass owners could chose a match of their choice and get the Souvenir Package for it. This caused an equilibrium in prices, since most people chose the popular new 2018 Nuke and Inferno packages and the Overpass Package, causing their quantities to be much higher than other less popular packages in the major.
Sticker Capsules 1 and 2 and Community Sticker Capsule: These capsules were common drop for a long time, opened with sticker capsule keys and pretty much worthless (just like cheap cases), then they got discontinued and rose to high prices reaching a peak in May 2016. Probably with a June 2016 patch, they became rare drops which increased their quantity and crashed their prices (combined with the inevitable crash after the crown foil hype). However, after an initial crash they slowly rose in price again and sticker capsule 2 is at its all time high right now (as of May 2019). I assume its also just a hype correlated to the now second Crown Foil sticker hype which could crash back again. At these price levels, invest very cautiously. Also look at specific stickers in these capsules, such as Flammable foil, headhunter, crown foil, etc. At the right prices, these might be interesting items.
Gift Packages: Around christmas time Valve sold gift packages for $1. If you open a gift package on a server, it awards a random player a random regular skin drop. In the past players who opened the most packages were displayed on a leader-board in the beginning of every game of every Valve NA CSGO server. This has been exploited for advertising. In 2013, people didn't anticipate that the Gift Packages are limited to the Winter months and in the following year, CSGO exploded in popularity. This multiplied the price of these packages until they were sold again in 2014. In 2014, many people expected the same thing to happen, so the supply of Gift Packages increased. CSGO exploded again, but this time the price of gift packages increased much more because gambling sites started to boom and they competed for advertising. Fast forwards, Valve eventually removed the leaderboard feature a long time ago. For a long time gift packages were even below the in-game price. Recently though (since around end of 2018) the supply seams to dry up slowly and the price is climbing again (this time probably due to natural demand from people who actually just want to gift). We can see a similar trend with pallet of presents (which gives up to nine people in the user's match a random item). There is also the Audience Participation Parcel which drops up to 25 gifts randomly to viewers, but this item hasn't done anything interesting price wise yet.
Skins from Cases: Unlikely to be more profitable than consumables and it is more risky, unless you really know what you're doing. Sometimes Valve changes the design or details of a skin, which could also affect the prices. Also nerfs and buffs for a specific weapon tend to change the prices of skins for that gun (depending on how severe the buff/nerf is), for instance the AUG skins experienced a rise in price after Valve lowered the price (in game!) to $3.150 in Oct. 2018 and pro players used the AUG in the major. Skins which are used as trade up fodder tend to go up in price, whenever a new case or collection is released. There are a lot of other factors which determine the price development of skins which can't be all covered here
Skins from Collections Exclusive to Operations: skins which only drop during operations tend to rise when the operations end. However, the more operations they have been through, the higher the total supply on market and thus the longer it usually takes for them to go up in price during the breaks between operations. The following collections were dropped during the last 3 Operations (Bloodhound, Wildfire and Hydra). Operation Hydra was the last operation we had and it did end on November 13, 2017, which is more than a year ago! Note that these skins only dropped for those who owned the operation pass for the operation. Those who didn't own the pass, got their drops from the regular active collections.
The Cache Collection
The Chop Shop Collection
The Cobblestone Collection
The Gods and Monsters Collection
The Overpass Collection
The Rising Sun Collection
The Danger Zone Collection: the Danger Zone Collection was basically just one skin, the MP5 Lab Rats. Players could get the skin by reaching Prime Status after CSGO went F2P in December 2018. The skin was available for a few weeks. A lot of the CSGO playerbase got the skin, which makes it a questionable investment since there are probably a LOT out there and the gun/skin isn't that popular. Could be a long term investment nonetheless, if you start to see quantities lowering over time and some stable price action.
Skins from Inactive or Retired Collections: The following collections are either inactive for now or completely retired. But some of them could be reintroduced in the future.
The Assault Collection
The Aztec Collection
The Baggage Collection
The Dust Collection
The Inferno Collection (The Old One)
The Militia Collection
The Mirage Collection
The Nuke Collection (The Old One)
The Office Collection
The Vertigo Collection
Skins from Active Collections: The following collections are current active collections which drop skins in-game. Usually It is not recommanded to invest in any active collections (though some old skins which are suitable as fodder for certain trade-ups see occasional spikes whenever new cases and collections are released). Also the new Nuke and Inferno Collections are popular and people use skins from them to trade-up to better skins of these collections.
The 2018 Inferno Collection
The 2018 Nuke Collection
The Bank Collection
The Dust 2 Collection
The Italy Collection
The Lake Collection
The Safehouse Collection
The Train Collection
Knives: If you know what you're doing and are familiar with patterns, etc. you can make some profit. But as mentioned knives are better suited for frequent trading and simply as play skins, even though some knives like the Butterfly Knife experienced significant price rise in the past, it is usually not a good idea to use knives as investment items. For instance the same amount of money you paid for a knife 3 years ago spent in specific stickers, would have generated much more profit in the same timeframe.
Gloves: see knives
Graffitis: Since Valve offered free graffiti for the duration of the major (since Katowice 2019 major and now in Berlin 2019 major), but none for sale, it is an option to invest in all previous major graffitis. The quantities for some old team graffitis could go down significantly and thus increase the price (which it has already done).
CSGO Keys: CSGO keys have a fixed price in game of $2.50 and are used as currency amoung traders, and of course to open cases. Investing in keys is pointless, unless you want to park your money, or trade or cashout, or unless you can buy keys at a cheaper rate than one normally could (currency issues). There is a special situation going on with the Hydra key which crashed significantly in price after the Operation Hydra Case became a rare drop and became an expensive case. There are different opinions as how the Hydra Key price will develop in the future. Some say it will crash even more, some say it will more or less stablize at the current price levels (1 Euro), others even invest in it right now and say the price will go up again, as soon as the old supply is dried out. For this guide, I remain neutral and leave it up to you to make up your own mind about this specific key. Note: currently this key is not accepted by most traders. There are other keys tied to expensive cases such as Winter Offensive keys which are also not accepted by many traders, though they are low in supply and thus still hold a stable price on market.
IMPORTANT KEY UPDATE: Valve made newly bought keys in shop non marketable and non tradable as of Nov. 2019. Older existing keys are not affected and can still be traded and listed on steam market. Read more herehttps://blog.counter-strike.net/index.php/2019/10/26113/
Dual Berettas Retribution (removed due to artist ban)
P90 Desert Warfare (removed due to artist ban)
CZ75-Auto Poison Dart (removed due to artist ban)
MAC-10 Curse (removed due to artist ban)
USP-S Orion (removed due to artist ban)
Note: Some skins were banned from a case, but can be traded up to with trade-up contracts
Banned/Removed Stickers:
Sticker Howling Dawn (removed due to copyright violation)
Sticker King on the Field (removed due to artist ban)
Sticker Winged Defuser (removed due to artist ban)
Sticker Harp of War (Holo) (removed due to artist ban)
Removed and Reintroduced Stickers: there were a lot of other old stickers which were offered in the in-game shop of Valve and which were discontinued in the past and went up in price really high, but were reintroduced in 2016 to the in-game shop and remained there till today as random coupon offers, which caused their price crash back to around 1 Euro for normal stickers (more for the holos/foils). These sticker were the community series stickers (1,2,3,4 and 5) and the Halloween 2014 series. It is an option to buy these stickers in-game whenever you get a coupon offer and hope that some day they will be removed again, but this is a gamble. Also since these were available for a fixed price for so long in the shop, some investors might have had the same idea and stocked up on them. And the quantities might be too high for significant gains in the future. Also most of them aren't that popular anymore.
Current in-game Coupon Offers: each player has a coupon offer section with 4 slots with some items (sticker capsules, music kits, pin capsules, single stickers) offered. You could buy these items in-game and hold with the idea that at some point some of these items might get removed, but this is a gamble and impossible to predict and pretty much dead money until something happens. Note that whenever you buy an item from this section, the slot which you bought the item gets automatically refilled with another offer. This was not always the case. In the past after you bought all your 4 offers, you had to wait for new offers. But Valve always comes up with new ideas to make bank.
StatTrak™ Swap Tool: these tools are sold as a 2-pack in-game for a fixed price. People bought this, used one and sold the other one on the market. For the longest time these tools were around 10 cents on steam market which is quite a big difference to what they logically should be (half the price you pay in game). Recently they have gone up in price and reached that level. So right now, its pointless to do anything with them. If they ever go back down to those previous lows, you might want to consider them if you can get them very cheap. But keep in mind that there is max. cap of what they can rise up to obviously, and that there are better investment options out there
Other ways to profit on the market than long/mid term investing
Flipping Items in Coupon Section from in-game Store: You could buy stickers, sticker capsules, pins capsules and music kits when you get a coupon offer in-game. Check the price on steam market and if the price you pay in-game + steam tax is still lower than the lowest steam market price, then simply buy in-game and instantly sell on steam market for few cents quick profit. Mostly there is no or just a few cents to be made, but sometimes some offers give you better instant profit. Note: with the introduction of the EZ4ENCE music kits, Valve added a "new releases" category, which enabled users to buy as many of these music kits as they wanted as long as these were sold in this category. This means that potential investors could have stocked up on these items.
Trade-up Contracts: Determine if a certain skin can be traded up to profitably (consider Steam tax). If so, buy the lower level skins (either through buy orders at steam market, external cashout sites, or trading sites), and sell the traded-up skin on the market until it becomes unprofitable. This is already being done by bots and many other users. Note that the float value of the traded-up-to weapon is a function of the average float value of the traded-up-from skins. For more information and good trade-up contracts, visit the youtube channel of TDM Heyzeus. But remember that whenever a video is posted, a lot of people copy and paste the trade-ups shown in the videos making them unprofitable instantly, so it might be wise to revisit older trade-ups or come up with your own trade-up ideas. Use the trade-up calculator of csgo exchange to double check. Remember to switch the formula to calculate odds to new theory "based on outcome" (the old theory was incorrect).
Wide Daily Seasonality: Some items peak every day at around noon and tank after midnight (EST). If the difference tends to offset the Steam tax (15%), it can be taken advantage of. Usually, this requires a large volume to be reasonably profitable. If you engage in this technique, keep in mind that there is a scalability limit for the profitability.
Expansion and Contraction: After a popular game/operation/case/tournament/Steam-sale/market-bug is introduced, players try to dump their items on the market to buy whatever is hot. At the same time, buyers tend to also go for what's hot. Old investment supplies increase, and demand lessens. It is usually wise to do the opposite of the general market behavior and buy on these market crashes. When you want to sell something, it's usually best to wait until the market has fully recovered. Further, during some crashes, it might be better to wait until the end to buy-in as many investors try to buy in early.
Tournament Sticker Capsule Opening Arbitrage: During a period of time of some Major sticker sales, it was profitable to buy capsules from the market, open them, and then resell the stickers on the market (in the average case). Examine the EV carefully.
Wide Bid/Ask Spreads: take advantage if the daily bid/ask spread is larger than the Valve tax. Buy commodities that are being demanded at a much lower price than they are being listed at, then sell them back. Don't do this en masse before an expected downturn.
Grinding Weekly Drops: When a new case is released it can be worthwhile to accumulate in-game time in order to get the new highly-priced case.
Hunting for sub-variations of items: Some items on various markets have specific sub-patterns/properties that are more valuable than the usual ones (ex., 5-7 Case Hardened blue pattern and other desired knive patterns, specific signature Souvenir Packages, skins with expensive stickers, etc.) and they are sometimes undervalued (especially during market downturns).
Currency Arbitrage: If a particular conversion is highly skewed and Valve's adjustment is slow, it can become profitable for users in a certain country to buy items in the store or Community Market and resell them off the community market to another country. Note that using VPN to fake your place of residency is against Valve TOS and bannable
Listing High, Hoping for a Market Bug: List items for a higher price than their market value and hope that a Steam bug will occur where sellers temporarily won't be able to create new listings, while buyers can still buy the items, or hope that someone decides to buy heavily in one of your items and buys a lot at once
FAQ
How many items can I hold in my inventory? Officially, 1000. You can list excess items on the steam market (for high unrealistic prices) and basically use the steam market as extra space. Note that the price of your listed items on market + your steam wallet cannot exceed $2000 at any given time. You can increase the number of items in your inventory and the amount of steam wallet money through some tricks. It is however recommanded that instead you simply make extra accounts and prepare them for usage as extra space and as storage accounts, if you need more space. How much is the Tax/Fee on Steam Community Market? Approx. 13%-15% total for most. Here is one in Euro by donbernie and Here is one for items under $1 by HwanZike Yes, if you want to make Gaben really happy, sell for 3 cents and give him 2 What are some real-money marketplaces for CSGO items? Use all external sites at your own risk
www.bitskins.com (UPDATE: Bitskins seams to have new owners since Oct 2019, though still unknown who they are and how the site will develop from here)
I've personally used skinbaron and skinbay and had no problems so far. There are others out there like cs deals. Update (Oct 2019): I used Bitskins before they changed ownership in Oct. 2019. I am waiting to see who the new owners are (still unknown) and how the site develops, before using them again. Also note that the most popular one, OPSkins was BANNED by Valve in 2018. Do not use OPSkins if you want to cash out from or cash in to Steam anymore. Their so called VGO Skins aren't actual CSGO skins, even though they look similar. Update (Oct. 2019): OPSkins apparently made a comeback with a P2P system without using Bots. Proceed with caution, because Valve basically sent them a cease and desist letter in the past letting them know that they aren't allowed to be associated with CSGO and use any intellectual property of Valve on their websites at all anymore. What is the most efficient way to cash out? Sell the items directly at Bitskins, Skinbaron or another trustworthy site. Depending on the items, this can take a while. As an alternative you can exchange your investments into liquid items (popular skins for frequently used weapons, certain knives, case keys, sticker keys, nametags etc. - spend some time to determine which item gives you the best rate) and sell those liquid items on external cashout sites. The latter method will increase the speed at which you get money but will lose you a larger percentage. Keep in mind that BitSkins/Skinbaron take a percentage (5% to 15%), Paypal takes a percentage (~2%), and that the item values on external sites (real money value) are always lower than in the Steam Community Market. Also, every transaction on the Steam Community Market takes away 15% already. Occasionally the items on external sites are so cheap compared to SCM that it becomes worth it to sell them on SCM instead, buy keys from the in-game store, and then sell those keys on external sites again. When selling on SCM it almost always is correct to sell with an order that's higher than the highest buy order and higher than the lowest sell order if the lowest sell order is lower than recent trends display. What is the most efficient way to buy in? Buy items (not necessarily CSGO only) from trustworthy external cashout sites or from highly reputable sellers with high cash rep if they offer a better deal (you can find some on /GlobalOffensiveTrade) and sell the items on the Steam Community Market. Spend some time to determine which item gives you the best discount compared to Steam Market Price. Be aware that some items such as souvenir skins, certain Stattrak knives, etc. might have a very high discount, but are very very hard to resell back on steam market, avoid these items and stick to popular items. There is a reason why they have such a high discount. Also be aware that some items might be manipulated on steam market, thus showing a very high discount on 3rd party sites when compared, avoid these items and check their market history to be sure. http://csgo.steamanalyst.com/hotdeals is one of the tools that can help you with good deals, or the deals section at BitSkins. The general rule is also the cheaper the items, the higher the possible discount. For instance you could buy very cheap stickers for sometimes 50% off, and resell on steam market. But the downside is that it takes a lot of time and effort than a single expensive item, but gives you more steam wallet money at the end. Make sure that after steam tax, you always get more money than if you deposit the money directly to Steam, otherwise this whole process becomes completely pointless. What are the case opening odds?
Normal
StatTrak
Knives and Gloves
0.26%
0.026%
Covert
0.64%
0.064%
Classified
3.20%
0.32%
Restricted
15.98%
1.598%
Mil-Spec
79.92%
7.992%
Why did item X increase/decrease in price? Possible reasons: CS:GO updates/balance changes/game changes/market changes (e.g., Tradeup Contract), new cases/operations (both short-term, due to opening frenzies, and long-term, due to increased supplies of skins), a famous streameyoutuber hypes an item, someone tries to manipulate the market, a AAA game is released, a tournament is taking place (CS:GO, DOta 2 etc.), a Steam-sale like Summer sale is going on, a market-bug is ongoing, the ingame drop rate was increased/decreased, legal issues about things related to the CSGO market (e.g., betting/gambling), etc. If I create a new Steam account, how do I transfer items to that account? How long does this take? Create a new account, log in (via the thick client), set up your profile, enable Steam Guard, wait 15 days, and transfer the items to the account from your main (double check that it is your account). If you intend to use the thin client (e.g., via Chrome), make sure that you log in from there as well because Steam will impose a 7 day trade restriction on your account when you attempt to create a new transaction from a new device (a device meaning a new browser). Also, if you do not have mobile authentication enabled on the alt account, there will be a 3 day delay for trades. You can use the same phone number & email address for many Steam accounts. Also, Gmail forwards emails addressed to your account even if dots (.) are added in between the username characters of your email address. If I create a new Steam account, how do I use the Community Market? How long does this take? Same steps as above, but you need to purchase a game that costs at least $5 or deposit $5 into your Steam wallet (and wait a month) before being able to use the Community Market. Keep in mind that using a new payment method will trigger a weeklong community market cooldown on your account. After buying a CSGO item from the Steam Community Market, how long do I have to wait until I can sell/trade it? They are sellable immediately on the Market. You need to wait 7 days until you can trade them to another account. Note that items from some other games, have the 7 days cool down both for trading AND steam market (like Rust). How do buy orders work? When you place a buy order, the market first looks for all the cheapest items that can fulfill your order. Then the oldest listing (i.e. the seller who has waited the longest) is selected and purchased. If the items are listed in multiple currencies, the amounts are first converted into your currency before being selected (i.e. a 0.03 RUB listing has no priority over a 0.03 USD listing). If multiple buy orders satisfy a new market listing, the oldest matching buy order will be selected. It used to be different in the past, but was changed in 2017. How do I create multiple listings at once on Steam Market? You could use one the addons listed in the "useful sites and tools" section of this guide down below. The current most secure way (since no external extensions are used) is a solution suggested by u/soldture . Simply copy this link: https://steamcommunity.com/market/multisell?appid=730&contextid=2&items[]=Falchion%20Case Change Falchion%20Case to your desired item name. This solution only works with commodity items. This also works with other games (you have to change the appid and replace it with the appid of that game, for instance Rust is 440. Item X hyped and is going to moon. Should I Buy? Usually parabolic moves are followed by a crash (not always but most of the time). It is almost never a good idea to buy when something is mooning because of a video, some news, manipulation, mass hysteria and hype or whatever else. Buy the rumour, sell the news. Item X is crashing hard. The Market is crashing. I am shaking and panicking. Should I Sell? Stay calm, take a deep breath and find out what is really going on and what you really think about it. As an example: there was a huge panic when gambling sites were being banned. Many people panicked and sold their items for ridiculously low prices. People were telling eachother that the skin market will crash and never recover if there is no gambling and the world is going to end. And here we are in 2019, and almost everything (including skins) is at its all time high. However, sometimes you just need to sell fast. Let's say you have a skin from a collection which was inactive for a long time, making the prices of the skins go very high, and then suddenly the collection became active again for whatever reason. Or Gaben officially tells us that he is going to do something crazy with the market which will inevitably crash everything. In that case yes, sell fast (just an example)
Useful sites and tools
Use all external sites, tools and addons at your own risk, some are risky to use, some old and not updated
Credits Helicobacter: FAQ 2.0 (huge shoutout, copied a lot of stuff from this FAQ, sometimes word by word) Steamfrag: Very useful graphs and market data Disclaimer:The information offered here is not financial advice. We, the mod team, are just a bunch of gamers and hobby investors. Do your own due dilligence before investing any real money in to a game and do it at your own risk! Use all external links, sites, tools, addons, etc. at your own risk! Any information in this thread may be outdated at any given time. You should be mentally prepared to lose everything invested in virtual items. Valve could change the rules affecting the market anytime. Third party cashout and trading sites and their BOTS could be banned anytime. External events such as successful lawsuits against Valve, new state laws, new country laws, etc. could also affect the market anytime by forcing Valve to take measures (for instance case opening is now restricted in Belgium and Netherlands, OPSkins got banned, Gambling sites were banned, etc.). Also note that all of your items legally belong to Valve, even if you paid for them. Suggestions and potential corrections to this guide are always welcomed and will be added if necessary and approved by the mod team. I will try to keep this guide updated. Last updated: Nov. 2019
Edit: TL/DR in comments https://www.reddit.com/GlobalOffensive/comments/f0zllv/rant_from_a_longtime_colorblind_playefh0vpl8?utm_source=share&utm_medium=web2x Just ended a session of playing the game in casual for missions, and all I could think of was "How can this game still be played by so many?". As a small background info, I have over 2000 hours in the game, played on and off since the game was released, played through all its stages (OP Revolver, OP AUG, One way smoke bugs, hitbox problems, hackers closing servers, skin gambling, etc). Every time I was made to think "Hey, let's just wait, they will fix it, eventually", then go and not play the game for a while. By the time it was fixed I was probably just into another game. After a while I would come back to the game, make my way up the rankings, get to a level where I couldn't easily go further up, and try little by little to go on. Every time during this periods, something would happen, a patch released would add some bug, or a new feature which was obviously not tested properly, and make me quit the game again for some time. Rinse and repeat. As I said, I would tell myself that Valve will fix their game, it's their biggest creation after all, they must be interested in its development, right? ... Well, everything so far in the history of the game didn't make me feel that. I am colorblind, and the new models just blend into the background many, MANY times for me. It's at the level that it is just unplayable at all, since enemies can just stand where their model gives them an advantage (a green model - don't know which one - was perfectly camouflaged on Mirage B site in front of the green crates ; also, a dark model is perfectly camouflaged near the side of the APC on Inferno CT Spawn). There's way many other spots like that, and just tryng to fix them won't solve bollocks, but apparently the grandpa manager that takes this decisions on the Valve's CSGO development team doesn't see it that way. Well, anyway, no reason to continue that, definitely colorblind players shouldn't play this game anyway, we don't want them here. Classic matchmaking is a farce. Really Valve, I was kicked out of a casual game server, and if I try to get back into that game type, I get "You were banned from this server."? Are there really no other servers around the central european area that I can connect to, other than the one I was just kicked out of, or you couldn't filter that one out? I am guessing writing server filtering is not a task on their development team. Whatever, somebody kicked out of a server shouldn't play that game mode anymore until that servers restarts. Cheaters are at large in all classic game modes, all ranks. I just finished a mission on Mirage and wanted to finish the game fast, when suddenly a guy connects to the server on the CT side, and starts shooting through the walls on B site like we were target practice. Half of the enemy team was thinking of kicking him, and the others didn't care. Well, as of late, I started thinking cheaters are part of the game now anyway. They must be, Valve are definitely not interested enough to keep them away in any case. Let's let him play how he wants, I wanted to finish the game faster anyway. *I* asked him if he would change teams. He actually did, and got us a pretty fast win. Obvious disconnect from that server after the map ended. Did I report him? I have no idea, probably not. Well it's part of the game anyway. I hope I won't be running into him or his kind on competitive, but if I do, well, my luck, I should shut up and git gud. Implement not displaying custom character models? Nah, might stop users from buying them. Fix our broken code? Maybe later, now we are running around in circles doing who knows what (definitely not the players). Ban the cheaters accounts from playing the game by using their computer hardware specifications or using a more intrusive anti-cheat? Nope, definitely not the way to go there because ... reasons. Onto my point, should I care about the game more than the game developers do? I am asking this more and more every time I meet something in this game that should have been fixed/dealt with for a long time already. I know it's a game that continues to go on and on, but in the end, if the developers don't care enough about it to do something about things that affect players, should the players care? Overwatch to me seems now more of a method to excuse the bad anticheat. I became so unphased with the cheater problem that now I stopped even reporting players that are obviously cheating.Valve has the means to deal with many problems the game faces, but won't do so. Players keep playing the game since it is the best competitive shooter out there, but, I wonder, should there be another game like CS, would the players go towards that game instead? I would do so depending on how the other game is treated by the developers, since CSGO doesn't get much love from Valve anyway. Until then, I probably will still play the game on and off.
[05.12.20 updated] Massive List of Most LEGIT free sites for CS:GO case openings + added website
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Hey! Asking on behalf of PablosScripts who couldn't make it here: > I can't make it due to time zone. Can someone please ask him what his thoughts are on an in-game eSports viewer? (like other esports games have where games are broadcast in the actual game engine itself, so players have full control over cameras). > Does he think this would help with the esports scene? Cause I think I'd watch a TON more esports if I could manage the camera for myself. Sometimes I want to stick to just 1-2 players to see how a particular strat unfolds but I can't because the caster is zooming all over the place. > I can't help but think this is the missing link between popular Siege esports and explosive Siege esports. How many extra viewers would there be if there was a new icon right there in the game menu that you'd just have to click? LINK
Siege is easily one of the most challenging esports to watch at the moment so the ability to control your own spectating experience would be a massive boon for viewers. I'm not quite sure if our engine is capable of handling it, though, so I fear that this excellent idea is currently out of reach. I'm not a dev though so I'm just guessing here. We've made good strides toward making Siege more watchable (the new UI is a huge step in the right direction) but the amount of actions being carried out by all 10 players at any given moment makes for a massive challenge when spectating. I think our esport is definitely trending in the right direction but making Siege easier to watch would unequivocally elevate our esport. Excellent question. LINK
Ubisoft said that if pros are disliking the play tests and potential new ops, it means they're going in the right direction. Could you please explain what they were trying to say cuz I just can't wrap my head around it. LINK
Having read the article where this quote was pulled from I think it was taken a touch out of context. I think the point that Leroy was trying to get at was that status-quo, while beneficial for the Pros, doesn't really do much to push the boundaries of the game. Comfort is often the enemy of progress and the Devs are obviously invested in keeping Siege fresh and current. That may mean introducing new mechanics and/or new ideas that require a shake-up in how Pros tackle certain obstacles. Truthfully, I don't know about any upcoming content so I can't speak with any certainty but I can say that I've attended playtests before and the Devs have always been very receptive to our feedback. Given how robust the recent workshops have been I'd guess that they are as concerned as ever with how the Pros feel about the game. I'll also add that while I can see where the Pros are coming from (and are right to be apprehensive about any potential uncertainty concerning their career) that not all Pros have brilliant ideas on how to balance this game. I've heard some ideas put forward by Pros that I've felt would be bad for the enjoyment and balance of Siege. Pros have an extraordinarily strong understanding of Siege and should be consulted in regards to balancing but they should not be the sole perspective that the Devs seek. LINK
As an ANZ PL caster I am interested to hear your thoughts on what the new region format may mean for APAC and if you think it will continue to develop the region and integrate it better in to the rest of the world. :) LINK
APAC's greatest struggles have always been geographical. I think combining the best teams from Japan, Korea, and SEA into one region will produce a higher level of competition while allowing for greater growth due to teams facing better opponents week-in, week-out. Out of all the changes happening next season the APAC changes are the ones I'm most looking forward to watching unfold. LINK
Hey Interro, bit of a serious question. What's your thoughts on team houses? Personally I'm not a fan of them. They feel like a way for Orgs to squeeze more work time out of their players that's not necessarily being paid for. They also mean that being dropped by a team or your org imploding means you not only lose your paycheck but also your home. Personally I'd rather see teams have a dedicated office that they go to to scrim/dry run/strat etc like a real job and if orgs want to help with accommodation they can throw the player some more cash. Less serious, why doesn't APAC ever get the respect it deserves. It feels like anytime an APAC team beats someone the general opinion of the team they beat is "well they now suck". Aerowolf beats Giants it's well Giants can't play on lan, not Aerowolf great planning and execution on taking down a top team. Fnatic beats Empire, well Empire's been found out and they're done, not great comeback from Fantic learning from their mistakes and 200IQ hiding a map for when it's needed. What's it going to take for an APAC team to get credit for winning internationally? Finally, Fnatic today showed why having a 6th player is so critical with Acez slotting back in and performing plenty fine. With injuries, sickness (corona/regular sickness) passports/visas and players leaving for greener pastures, why don't more teams run with 6 players? LINK
Really great question with a couple angles that this could be attacked from. First and foremost: I think separating work from leisure is absolutely paramount in any industry but especially in something like esports which is already seen as playtime rather than a "real job." Living with your teammates, eating with your teammates, working with your teammates... I think it's just too much. Having space to relax, be on your own, decompress, and mentally escape from work is so crucial in an industry as stressful and demanding as ours can be. I like the idea of having a team or office facility where the players all meet once a day. Imagine it like commuting into work. The players can live where they'd like, on their own dime and in their own preferred units, but they still have to be at work in a shared space that is designated purely for work. For APAC: they are both broadcasted at tough hours for most of NA/Europe but also struggle with being so isolated. Plus they're the newest region so they don't have anywhere near the same experience as EU/LATAM/NA. APAC still has growing to do. Some teams put on good performances but the region, overall, trails behind the other 3. When it comes to a 6th player there's just simply no need. Roles aren't as rigid or inflexible as a game like OW where certain players specialize with their hero pools. LINK
I Interro, love your casting and I'm watching your stream right now! I only have one question: What would you recommend to be changed about Clash to make her still fun to play and viable, but not frustrating to play against? I know I have some thoughts on the topic, but I would love to hear your input. LINK
Clash is an operator that is inherently frustrating to play against if you lack suitable counters or simply fail to plan ahead when dealing with her. The biggest issue with Clash is that you often require solid coordination to take her down -- coordination being something lacking in lower ranks and in higher ranks where people are solo-queuing. Frankly, if you expend all of your utility ahead of time without taking into account the enemy running a Clash then that's a problem with your team and not with her as an operator. I know that may be a bit simplistic because while she has no shortage of counters (Zofia, Capitao, Buck, Thatcher, etc) enemy teams can bleed you dry with Jager, Wamai, Castle... but then we go deep into the rabbit hole that is Siege counters/utility usage and could discuss this all day. My main point is that while Clash is an annoying operator, even two people can effectively take her out if you pinch her or bring the right utility. It may be an unpopular opinion but I don't think Clash is in that frustrating of a place right now. LINK
Do you think the new g2 superteam had potential? LINK
They absolutely have potential but being good on paper means nothing if you can't be good on game day. I'll be intently watching how they slot in their roles and if there'll be any movement between players as they don't really have a dedicated, experienced hard-support like many other top teams. Pengu is probably the closest but he's a supremely talented flex player so it'd be a shame to see him move off that role. Regardless, G2 has experienced a fairly solid fall from grace but are still a talented team through-and-through. Don't count them out. LINK
Hi Interro, Q1: Why did you decide to move and live in Poland? What are the pros/cons of living in Poland from a perspective of someone who isn't a native Pole? Q2: I believe you studied some Politically related subject before becoming a full-time StreameCaster. Why did you decide to choose to study that path? Q3: What was your favourite event in Rainbow 6 Siege both In-game and Offline? Q4: What future do you predict for the game? Keep on being yourself! Thank you for the AMA LINK
Q1: Our Pro League studio is based out of Katowice, Poland, and we're required to film on-site during the season. ESL has a regional office in Poland and Katowice is often cheaper in comparison to other Polish (and European) cities. Q2: I've been fascinated with politics since I was a kid. I feel we have a huge capacity to affect change in the world and that ideas are worth discussing and debating over. I was drawn to the exchange of ideas and very much enjoy being able to dive into political theory. Q3: Favourite event will probably always be my first Six Invitational. It was smaller than events that followed but it felt both intimate and epic. In-game would be Rainbow is Magic -- ludicrously fun. Q4: I suspect the sky is the limit for R6. I'd still love to see some changes implemented, in terms of operator balancing and in the game format (like solo and team queue playlists), but this game has come a long way from where we were at the end of 2018. LINK
Hey Parker, My girlfriend is a type 1 diabetic and has been since she was 9 years old. Obviously she has had a long time to get to grips with it, so she can manage it better than most. Nevertheless, she fairly regularly has moments of going too high or too low. Besides making her generally feel like shit, this also effects her ability to work, finding it harder to think clearly and interact with people. + I was wondering if, since your diagnosis, you have found that unexpected diabetic complications have affected your ability to work? Obviously, a lot of your job is heavily linked to the chemistry you have with Kixstar (etc) and your ability to think quickly. Is this ever effected by your highs and lows? + If so, do you have your own ways of mitigating such problems? Especially since when you work you have to continue for long periods of time + Does ESL help in any way with you coping with diabetes? + Does diabetes bring any challenges to casting, or your work otherwise, that we might not notice as viewers? Love watching you cast and stream, keep it up! :D LINK
Outstanding questions and I'm happy to answer them all. I'm still somewhat new to being a diabetic as I was diagnosed as type 1 back in late September 2019. I'm very fortunate to be Canadian so my diet, medication, and clinic visits are all well managed. 1) The catering at most events is very carb heavy since carbs are cheap and inexpensive. I'm not currently on meal-time insulin as my diet is regulated enough to not need it yet. The problem with that, though, is that when confronted with a buffet of solely carbs I have to eat them and then suffer the consequences mid-cast. Mud brain, as it's called, is very real and I often find myself grabbing for words, phrases, or stats that are out of reach. Sometimes I find my thoughts jumbled. I also have to monitor my energy levels since avoiding carbs can lead to a crash and lack of energy mid-game. Not ideal when part of my job is maintaining a certain pace. 2) Whenever we work events I'm very upfront with our talent manager about my dietary needs. They've all been very accommodating and have brought me food to eat between matches or during breaks should I need. 3) When I was first diagnosed and told not to travel by my doctor, ESL went out of their way to give me all the time off I needed while I dealt with my health. They were extremely compassionate and understanding which was a relief as I feared they may have a meltdown after telling them I couldn't work for two months. Outside of that ESL isn't really hands-on with our health. They provide us with healthcare in Poland and bend over backwards at events to provide Mzo and I with meals we can eat. 4) Diabetics tend to pee more often than your average person. When I'm casting I tend to drink an inhuman amount of water. You do the math. LINK
why is FABIAN so fucking HOT, that man is almost irresistible. Every time i see that man i instantly nut in my pants. Can someone tell me why this happens? LINK
Hey Parker! Huge fan of you for a while, you’re easily the best caster in ESL imo, and I love your banter with KG and Fabian on Twitter! What would you say was the funniest thing or weirdest (in a good way) thing that happened to you in a live LAN event like the invitational for example? Edit: also it’s my birthday today so if you were to wish me I’d be the happiest man alive :D LINK
Funniest would probably be the gigantic cutout of my bald head that someone brought to SI2020. That or the "Parker's Sexy" chant. Weirdest would be someone trying to chat with me while I was just finishing up at a urinal during SI2019. LINK
How have your friendships and partnerships in the siege community affected your personal life, and relations with others? Do you think your "people oriented" job has changed your outlook on others? LINK
I've met people in this community that I expect to be friends with for many, many more years outside of R6. Casting is, in many ways, like any ordinary job: you have colleagues you like, colleagues you tolerate, and colleagues you won't miss when you move on... except these colleagues are pros, content creators, streamers, devs, casters, etc. LINK
Long time fan and fellow Canadian! You and Big-Bad-Nadian (Troy) are the main reasons I've stuck with this game and follow Pro League so closely. 2 questions for you: 1) Leroy, the new Game Director after Remy got shuffled eslewhere, recently had an interview where he said when Pros are angry at proposed changes to Siege, it means the devs are doing something right. Source to not twist what he said. From the way Leroy describes the upcoming Y5 and Y6 content, and with what we've seen at SI 2020, is his "hammer" approach to future content the right direction for Siege in your opinion, compared to the way the old development did things (seemingly cautious, careful and scalpel-like)? 2) I'm a 4th year Journalism student and I've had several discussions with my professors and a few people from CBC about the lack of Canadian media that covers Siege content. We have The Score Esports based in Toronto, who do a great job covering the stories in PL. As you're one the premiere casters on the core casting team (shoutouts to KiX, Emzo and Milosh) who are also Canadian, and with Troy now getting his 2nd World Championship, on top of the game being developed by a Canadian brand; do you see this lack of coverage changing? Is it important to the competitive scene's growth to get that coverage? Thanks again for being you! Keep up the great work you and all the casters do! LINK
Always a pleasure to meet a fellow countryman! 1) I go back-and-forth when it comes to fine tuning Siege. Part of me feels small adjustments are preferable but then I also see operators that are very strong and in need of being hit with a nerf hammer ASAP. Overall I'd usually rather err on the side of caution since there's a lower likelihood of throwing something completely out of whack. 2) Media coverage of esports is very peculiar since gamers tend to differ from traditional sports fans. Most sports fans can throw on ESPN or SportsNet and absentmindedly watch highlights from hockey, golf, and basketball whereas gamers don't have the same interest in other esports. Someone who loves CSGO won't necessarily care about LoL, or OW, or SC2, so media often ends up splintered, catering specifically to one game rather than a broad cross section. Hell, even theScore gets flak in the comments of their videos from people complaining that they're covering the FGC or not reporting on DotA enough. I think we'll definitely see greater interest in esports as the industry continues to grow but I'm not sure if we'll break from the specialized coverage that exists esport to esport right now. LINK
Do you think we need a newcomer guidance ingame? Like when you play the game, the game gives you tips and highlight the walls need to be reinforced, rotation holes need to open and where to put gadgets? (Be sure to wear medical masks!) LINK
Siege desperately needs a proper, fully fleshed out in-game tutorial. The situations no longer cut it for new players. There are simply too many things that new players need to be made aware of that aren't taught to them. Having players hope for the best in the Newcomer playlist isn't ideal. I'd happily help record a tutorial for basic things like reinforcing, droning, gadget usage, etc, if Ubisoft were interested. As it stands right now, our game is tremendously complex and that can be very daunting for new players to grasp. LINK
hi interro! I'm a 13 year old high gold/low plat player and later in life i want to play siege professionaly, do you know any tourtments I could partcipate or any tips you could give me? LINK
I wish I had more info for you but sadly I'm not as in-touch with the T3/T4 scene as I once was. I'd strongly recommend looking up CCS Esports and [joining their Discord](discord.gg/ccs) asking around. Many of the people will likely be far more knowledgeable about the amateur scene. The sky's the limit and you've got plenty of time to master this game -- good luck!! LINK
Hey Parker! You and KiX are hands down my favorite casting duo and I'm constantly amazed at how you manage to succinctly describe complex R6 topics mid-round in a way that even a silver player like myself can understand. My question is: what has the experience of using your platform as a prominent esports caster to weigh in on political issues been like? I've really appreciated hearing your voice in this way but I've seen that others have not, and I'd love to hear more about this part of your life. Thank you for doing this AMA and I hope you stay safe and healthy in these trying times! LINK
I'd originally promised myself that I would keep politics off of twitter as my platform was for (and from) video games/esports. But having spent most of my adult life working or volunteering in politics I just couldn't abide by my own rules and ended up slowly speaking out on issues that are important to me. It's definitely a gamble. I never want someone to dislike my casting due to my personal or political views but I also feel that anyone with a platform has a sort of responsibility to stand up and speak out for people that aren't fortunate enough to have an audience. Lately I've been trying to keep politics confined to Twitch since it allows for much greater expression than twitter. I enjoy it a lot more as I can engage with people in real time. LINK
I'm still pretty new to siege but I will say that I only bought the game because I saw the amazing commentary between you and kix and it made me fascinated with the game. My question however is what advice do you have for someone who is attempting to become a caster for esports game in general, not just siege LINK
That's a huge honour to know that our casting compelled someone to get into Siege. Thank you so much for the compliment - it means a lot. As for getting into casting: I wrote a post a while back with some pretty good basics. They're mostly Siege specific but they should give a thorough and helpful starting place -- link hereLINK
Hi Parker, Do you prefer the old BO1 map ban system or the new ban system?The new ban system allows the teams too much to have limited mappools in my opinion, such as Team Empire, which can now perma ban Theme Park and Villa along with a targeted ban every playday. Or is this more a problem with the maps themselves and not with the ban system? LINK
I much prefer teams having full control of which maps they ban rather than have maps auto-banned based on whether they were previously played. I like the change. As for teams having auto bans: in a BO5 the team with the bigger map pool will have a significant advantage. LINK
Hey Parker, how are you? Hope you are safe and sound. Coming to my question, what are some changes you would like in Pro League that would help make it more accessible and known to Casual community of players? I feel like Pro League doesn't get the recognition and views it should be getting because of our large community. Something is holding it back and I don't know what. LINK
I'd love to see deeper spectating tools where a person could control the camera themselves. Or a proper theatre/replay system where you could go back and watch the match yourself. Also, I'd love to see a beginnenewb-friendly companion stream for big events. There's a lot going on in-game so having a stream that was being casted in a casual yet informative manner, explaining why and when certain operators were using their gadgets, would really help people figure out the ebb and flow of Siege. LINK
What's up Interro? You're one of my favourite casters just because of how off the cuff you are sometimes, yet still managing to follow the big plays and being the voice over of some of the most iconic clips. Really good work and I hope you the best. A couple questions: Firstly, what is your opinion of the change in narrative of the actual game itself. I don't know how into the lore you are, but do you think this shift from the White Mask story to more of a character driven (or rather operator driven) storyline will help to improve the game itself? (in terms of the events and character balancing. For example, if Vigil got nerfed there would be a cinematic of him complaining to Blackbeard, with him going "First time?" I know weird example and weird idea but IDK you probably have a better idea about this, you've been involved in the scene longer than I have) Secondly, are we experiencing an old guard/fresh face era as we move into Y5 on Pro League? We saw the new blood of Beaulo, Pino and Muzi showing up in SI whilst the venerable G2 roster failed to show up. Do you think we are approaching a time where the big names from Season 1 are getting washed up or are they still here to stay and take names (as seen by Canadian's performance) Finally, what do you think the map pools should be? Should they increase or decrease the number of Pro League maps? Should ranked have the same map pool as PL? Should any map be given the Bartlett University treatment? (saved on a hard drive, smashed to pieces with a sledgehammer and having the remaining shards ADS'd out of existence) Hope you have the time to answer my questions. If you don't, I don't really mind, just answer everyone else's. LINK
To be honest I'm not much of a lore guy. I've really cared about the backstory about any characters in any game I've played. Lore doesn't really register to me and isn't something I really pay attention to. I think it's great that people can invest in the story and it makes for better art (comics, paintings, cosplay, so on) but it's just not my scene. So long as it doesn't influence balancing then I'm all for people fleshing out the history of characters in-game! I made a bold proclamation on Velly's On The Flank podcast a few months ago saying that by the end of 2020 that about half of the people who had played in 2018/2019 would have been cycled out. I'm not sure if it'll be quite that stark but we're definitely approaching a period on Siege's lifespan where talented players are very much replacing "the old guard" as you put it. We've been way overdue for fresh faces so it's nice seeing more come in. Personally I'd add Bank and Oregon to the 7 maps, bringing us to a 9 map pool. That'd be my dream. Ranked should mirror the PL map pool as I believe familiarity is key at the top level of play in-game. LINK
How does one become so incredibly handsome as you? LINK
A strict diet of black coffee and avocado toast. LINK
Hey Interro! I love your casting and had a blast watching the past season of pro league, Six Invitational, and the Raleigh Major. Anyways, here are the questions. Q1: Once SSG won the Six Invitational and after Empire beat G2 at Raleigh, you delivered some truly great lines, such as "The Empire Strikes Back" and "The hammer head back to orbit, but it's home." Do you come up with these on the fly or do you save them up from the previous day or even before the tournament? Q2: What is your favorite esport to watch other than R6? LINK
Q1: Depending on my schedule I usually try to work on them before the match. "The Empire Strikes Back" was one I had in my head right after Empire lost SI2019 and was fairly low-hanging fruit. The SSG line is one I'm not particularly fond of. I overthought it and ended up hastily putting it together during the match. I think in the future I'll try to be less rehearsed while still having something in mind for the final call. Q2: CSGO is by far and away my favourite non-R6 esport to watch. Smash is second. LINK
Hey Interro! You have got to be one of my favorite casters along with KiXSTAr. Both of you work extremely well. Anyway, my question is what are your thoughts on the future of Siege and where Ubisoft plans to take it during the next 2 years, and possibly even further? Do you like what they're doing with the game or no, and if you want to change anything what would it be? LINK
I'd like to see some minor balancing tweaks to a variety of operators while making some changes to the format of the game (plus more promotion for esports, please!) but overall I'm decently happy with how far Siege has come. I will agree that the defence has an over abundance of utility at the moment and would prefer to see some of it scaled back but I have no clue if that's likely to happen. LINK
How did this chance with KiX change your life? What would have you done if all of this didn't happen and you'd graduated at the university you were attending? Love to hear your voice almost every time I analyze a game to instruct my team on what we could understand and get better at by looking at Higher level matches, even tho we are in the little tournaments for now. Cheers! LINK
Were it not for KiX I'd have graduated with a degree in Urban Planning and would either be pursuing a Masters or working away in some municipal planning office. One thing's for sure: I'd probably use Twitter way less than I do now. LINK
What are your plans with POWERHAUS Gaming? Are you thinking about making a Siege team for CL/PL? Edit: If you have one, who is your favourite operator? LINK
POWERHAUS was founded to be a community hub, of sorts, similar to the old school Battle.Net clans from the StarCraft, Diablo 2, WarCraft 3 days. At one point we had aspirations of maybe seeing if we could turn it into a proper org, competing across multiple titles, but I feel more comfortable with our place as a T3/T4 community than trying to be world beaters. Every org wants to be the best so why compete with them? I feel there's far more value in giving people an opportunity to grow, gain responsibility, get recognition, and build their brand within our community as they move onto bigger and better things. All of the people running POWERHAUS have a deep love of helping others so our mission is simple: boost those around us so that they can be the best version of themselves. It sounds like a cliche (because it definitely is) but there's a lot of truth to it. It's our way of giving back and saying "thanks" for all the opportunities we were given as we grew up online. LINK
What do you think is the hardest part about siege to learn? LINK
The flow of a map/map control. Learning the map is one thing. Learning how operators work is another. Learning how to drone, push together, refrag, use utility, execute or deny a plant -- these are all tough to learn but doable. Now put all of that together while managing the 3 minute clock effectively. That understanding of a round is far and away the most crucial aspect of Siege to learn. LINK
What was your least favorite meta in Siege? Personally, mine was when Glaz got thermal, Ash and him had 3 smokes nades a piece, and you were able to kill everyone without being seen in 1-2 shots. LINK
The Ying/Glaz meta was far and away the worst meta we've casted. The Lion meta is a close second but it was at least unpredictable and exciting to inexperienced viewers due to the fast action. Ying/Glaz was literally the same multi-smoke execute where Glaz just slaughtered people from afar. LINK
Do you ever find yourself to be biased towards a team when casting a match? I imagine you'd be neutral towards most teams ( correct me if I'm wrong) but has to be hard to not cheer for a team during an amazing upset or underdog story. LINK
I always cheer for the story and sometimes that may seem like I'm cheering for a team but I feel there's enough of a difference. Sometimes the narrative will change mid-match (see: NiP vs SSG at the most recent Six Invitational) and that can alter how you pace the match. Bias is something I try to consciously avoid as I think it can lead to lacklustre casting. Our job is to cast the match for everyone, not just one fanbase, so we have to make sure we're being fair with how we tell the match's story. Unfortunately, no matter how careful we are there will always be people accusing us of bias so we need to try our best to be balanced. LINK
Hey there Parker, I absolutely love your casting, I have a question for you, Did you choose kix as your co caster or were you guys just kind of assigned to one another? LINK
I reached out to KiXSTAr upon recommendation from Talon (former Pro player from oS and Ronin) as I wanted to put together a 10-man tourney and knew KiX had ran a few somewhat recently. KiX and I became fast friends and after hearing my casting asked if I was interested in uprooting my life to cast Pro League in Poland. I was in a very unique spot where I was largely free of commitments so I said yes. LINK
Hey Interro, I love your casting, your voice and delivery is fantastic and the insight your provide along with Kix is usually super beneficial when translating it over to my own playing. Do you believe any operators should receive a buff to make them more viable, not just for PL, but for casual play as well, and if so, who? (Also out of basic curiosity, we just received a Tomb Raider crossover Elite skin. Any other operators you’d personally like to receive a crossover Elite?) LINK
Honestly I don't see any operators that are in desperate need of a buff at the moment. I think Glaz could be in a better spot as he's still largely ineffective but he's awfully hard to balance. Finka being reworked would be ideal, too, maybe to more of an attacking Doc? I'm not too sure. As for crossover content: I've always wanted Sam Fisher in-game and Jackal seems like he'd be a great operator to have it. LINK
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